about.png

Artist Bio

Triandafellos is a visual artist using digital and generative tools to explore color, abstraction, and art’s power to transcend the real world.

 

Her work has been displayed in public spaces including the digital façade of the NASDAQ building in Times Square, Hilton Hotel in Times Square, and multiple New York City night clubs. In 2019, she created a 35’ x 10’ mural for a residential building in Brooklyn and is currently working on an 80’ mural commissioned by a New York City-based museum, to be displayed in the institution’s new building.

 

Additionally, Triandafellos’ work has been exhibited in Grey Art Gallery, Greenpoint Gallery, and MvVo Ad Art Show, as well as in art fairs including Frieze NYC and Saatchi’s curated The Other Art Fair in Brooklyn. Her work is part of the permanent collection of The College of New Jersey and MoMA Library.

 

Triandafellos graduated Magna Cum Laude with a BFA from Hartford Art School and holds an MA in Interdisciplinary Studies from NYU’s Gallatin School.

Artist Statement

As an early pioneer of digital art and a visual designer, I use digital drawing apps, programming, and photography at the core of my practice. Working digitally provides me ultimate control during creation, production, and distribution. The digital medium enables infinite mutation, iteration, and scaling, generating a dialogue between artist and computer.

 

Works originate as photos with the subject matter of urban experiences, nature, and manufactured objects. These source images share a complexity of shapes, patterns, and textures. The photo serves as the “DNA” and is repeated, layered, and sometimes drawn over to generate a new abstract experience from our existing world.

 

The work is characterized by a strong use of color, energy, and surprise. My practice is strongly influenced by the vibrant color palette of Pop Art, the principles of fractal geometry in the repeated expression of the “DNA” photo, and the transcendent nature of psychedelia.

 

By digitally aggrandizing the source imagery, my work seeks to transport the viewer out of their physical environment into an imagined space. For this reason, they are often placed in large scale public spaces to enhance the immersive experience. Here, the viewer can delve into the unexpected and escape from reality.